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Rain Games Discusses Teslagrad, A Steampunk Adventure to Tesla Tower

In our latest interview, we had the privilege to speak with Rain Games, the team behind the 2D platformer Teslagrad. In this action-packed adventure the player will encounter various puzzles and...

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Falchion Games Discuss ‘Go to Hell Dave’, Art Styles and Greenlight

In our latest interview we sat down with Falchion Games to discuss their debut title Go To Hell Dave. In this point and click adventure game you’ll explore nine different floors of Hell, encounter...

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Interview with Thermal Erosion to Discuss the Future of Fields of War

In our latest interview, we had the pleasure of speaking with team behind Thermal Erosion, creators of Fields of War. This game features 200 player gigantic mech battles on very large maps, complete...

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Glasswing Studio Discusses the Strategic and Cooperative FPS Insection

In our latest interview, we had the opportunity to sit down and ask the team at Glasswing Studio a few questions about their debut title. Insection, a first person shooter focused on tactical...

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Shurikan Discusses the Soon-to-be-Released Mobile MMORPG Delteria

In our latest interview we had the chance to speak with Shurikan, a graphic designer behind the upcoming iOS-based MMORPG Delteria. Shurikan gave us some backstory of the game’s development as well as...

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Matthew Pappalardo Talks The Great Gaias Development, Features, and Lore

In our latest interview we had the opportunity to catch up with Matthew Pappalardo about his game The Great Gaias following TooManyGames Convention. Matthew discussed how the project has evolved since...

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Interview with Alex Preston – Hyper Light Drifter

If you’re an indie fan, chances are you’re familiar with Kickstarter, and, if you’re the type to keep up with Kickstarter, chances are you’ve heard of Hyper Light Drifter, an upcoming indie action-RPG...

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Interview with Andrew Spearin – INSURGENCY

In our latest interview we had the chance to speak with Andrew Spearin of New World Interactive regarding their title INSURGENCY. Andrew’s work in the design and marketing of the game provided great...

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Interview with Edward J. Douglas – Eon Altar

As I’ve gotten older, I’ve begun to miss weekly game marathons. My friends and I would all get together, setup our consoles or PC’s in the living room, order pizza, drink way more Mountain Dew than a...

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Indies Talk #1 – Dani Landers of Bloom: Memories

I walk through the enchanted forest trying to find my way to the big oak that Dani told me to meet her at for the interview. It is a lovely day and the calm breeze that blows through the olive fields...

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